Joining the team five and a half months before the launch, I had the opportunity to be part of the final push in development, contributing to a successful launch and three subsequent DLCs. Some of my responsibilities included asset creation, ensuring visual consistency, refining UX, and implementation in the UE4 environment.
Co-Contributor
UI Lead: Clifton Holbrook
Back 4 Blood Art Team
Taylor Brandenburger
Heather Knudsen