UI/UX Designer
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Back 4 Blood

Back 4 Blood + DLCs

First-Person Survival Zombie Shooter
Turtle Rock Studio

Joining the team five and a half months before the launch, I had the opportunity to be part of the final push in development, contributing to a successful launch and three subsequent DLCs. Some of my responsibilities included asset creation, ensuring visual consistency, refining UX, and implementation in the UE4 environment.

Co-Contributor

  • UI Lead: Clifton Holbrook

  • Back 4 Blood Art Team

  • Taylor Brandenburger

  • Heather Knudsen

 

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